Comparison Chart for CAD Programs
         
  IntelliCAD
+SR
IntelliCAD
AutoCAD AutoCAD LT
AutoCAD Compatibility
Read-write DWG format ü ü ü ü
All DWG-DXF formats since AutoCAD 2.5 ü ü    
AutoCAD command line ü ü ü ü
3D surface commands ü ü ü  
AutoCAD menu (mnu) and script (scr) files ü ü ü ü
TrueType font support ü ü ü ü
Solid modelling ü   ü  
Photo-realistic rendering ü   medium  
Raster image ü   ü  
Easy camera command ü ü    
Explode solids into 3D surfaces ü ü    
Save drawings in HTML format ü ü    
Shaded view printout ü ü ü  
AutoLISP and DCL support ü ü ü  
Object ARX support     ü  
C++ language support ü ü ü  
SDS Visual Basic ü ü    
Delphi language support ü ü    
DWG preview in Windows Explorer ü ü ü ü
 
Features of Usage
Working with multiple documents at the same time ü ü ü ü
Special editor for layers, blocks, linetypes etc. ü ü ü  
Script (macro) recorder ü ü    
Automatic previews of blocks ü ü ü  
Visual, dynamic menu customizing ü ü ü  
Unlimited undo / redo ü ü    
Perspective hidden view and printout ü ü ü  
Entity properties toolbar ü ü ü ü
Memory requirement (MB) / Disk usage (MB) 32 / 38 32 / 75 32 / 150  32 / 110
         
         
Comparison of Rendering Applications 
         

ICAD+SR
  (GRX)
AutoCAD's LightWork QRender
 
Material creation options and realisticity high medium low low
Material library explorer ü      
User defined material editing interface ü      
Real-time material preview ü      
Texture mapping ü ü   ü
Bump mapping ü ü    
Clip/opacity mapping ü ü    
Volumetric objects (fog, fire etc.) ü only fog  
Selective surface smoothing ü      
Reflection ü ü ü  
Reffraction ü ü ü  
Parametric materials ü limited  
Assigning material to a specific color ü ü    
Assigning multiple materials ü      
Distance based light attenuation ü ü   ü
User-defined light positioning ü ü   ü
Shadow quality very high high

low

n/a
Automatic floor     ü  
Multiple rendering outputs at the same time ü      
Continue drawing while rendering ü      
Selective, partial or magnified rendering ü no magnifi- cation  
Hidden-line rendering ü     ü
Interface ergonomy and usability high low low low
Real-time motion (OpenGL)       ü
User-defined mapping ü ü    
Direct link with image editor ü    

Mouse clicks necessery to

1- assign material to a layer

2- define a light

3- render

9 20 13 20

Design & Scripting by "mc"